This level was created as a final project for a level design class over the span of two weeks. This level utilizes both the default UDK assets as well as custom meshes created in 3D Studio Max and and Adobe Photoshop for custom materials.

My goal with creating this level was to recreate the ancient city of Babylon. I found several reference images online and pieced together a basic collage of the reference images to base my map design off of.